by CoderGamester · MCP Server · ★ 1.8k
MCP Unity Editor (Game Engine) ,/(/. (/, /(((((/. ((((((. .((((((((((/. ((((((((((/. ./((((((((((((((/ ((((((((((((((/, ,/(((((((((((((/. /(((((((((((((/. ,%%#((/(((((( ,/(((((/(#&@@( ,%%##%%##((((((/. ,/((((/(#&@@@@@@(
| Stars | 1,808 |
| Forks | 227 |
| Language | C# |
| Category | MCP Server |
| License | MIT |
| Quality Score | 66.2204739910254/100 |
| Open Issues | 5 |
| Last Updated | 2026-07-04 |
| Created | 2025-03-13 |
| Platforms | claude-code, cli, codex, dotnet, mcp |
| Est. Tokens | ~24k |
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mcp-unity is Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs. It is categorized as a MCP Server with 1.8k GitHub stars.
mcp-unity is primarily written in C#. It covers topics such as claudecode, codex-cli, copilot.
You can find installation instructions and usage details in the mcp-unity GitHub repository at github.com/CoderGamester/mcp-unity. The project has 1.8k stars and 227 forks, indicating an active community.
mcp-unity is released under the MIT license, making it free to use and modify according to the license terms.