ParanoiaSkills

by DY-2026 · Agent Tool · ★ 170

About ParanoiaSkills

ParanoiaSkills A verifiable agent-skill operating system for game-design production and AI workflow governance. It turns evidence into diagnosis, concepts into validation contracts, production notes into reviewable proposals, ED problems into weekly experiments, and workflow changes into eval-backed evolution. 简体中文 · English · What This Is · Try in 10 Minutes · Easy Start · 60-Second Demo · Case · Current Skills · Showcase · Star History · License <img alt="Method" src="https://img.sh

agent-skillsgame-analysisgame-designgame-design-toolsgame-developmentgame-researchindie-game

Quick Facts

Stars170
Forks25
LanguagePython
CategoryAgent Tool
LicenseMIT
Quality Score65.571159990689/100
Open Issues1
Last Updated2026-06-17
Created2026-05-23
Platformspython
Est. Tokens~19k

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Frequently Asked Questions

What is ParanoiaSkills?

ParanoiaSkills is Evidence-first agent skills for game design analysis, concept architecture, and AI workflow evolution.. It is categorized as a Agent Tool with 170 GitHub stars.

What programming language is ParanoiaSkills written in?

ParanoiaSkills is primarily written in Python. It covers topics such as agent-skills, game-analysis, game-design.

How do I install or use ParanoiaSkills?

You can find installation instructions and usage details in the ParanoiaSkills GitHub repository at github.com/DY-2026/ParanoiaSkills. The project has 170 stars and 25 forks, indicating an active community.

What license does ParanoiaSkills use?

ParanoiaSkills is released under the MIT license, making it free to use and modify according to the license terms.

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