PokeSwift

by Dimillian · Codex Skill · ★ 314

About PokeSwift

PokeSwift PokeSwift is a native macOS reinterpretation of Pokemon Red built in Swift. This repository still contains the disassembly and original assets as the canonical source of truth for game data, scripts, rules, maps, text, and content coverage. The active project goal is no longer "maintain an ASM dump" by itself.

codexpokemonswiftswiftui

Quick Facts

Stars314
Forks35
LanguageAssembly
CategoryCodex Skill
Quality Score59.1308835516275/100
Open Issues1
Last Updated2026-03-19
Created2026-03-09
Platformscodex
Est. Tokens~2390k

Compatible Skills

These tools work well together with PokeSwift for enhanced workflows:

  • markview — semantic(0.38)+complementary+rare_topics+similar_pop (48%)
  • ContextKit — semantic(0.35)+complementary+rare_topics+similar_pop (47%)
  • claude-code-ios-dev-guide — semantic(0.33)+complementary+rare_topics+similar_pop (46%)
  • catnip — semantic(0.31)+complementary+rare_topics+similar_pop (45%)

More Codex Skill Tools

Explore other popular codex skill tools:

View all Codex Skill tools →

Frequently Asked Questions

What is PokeSwift?

PokeSwift is A reimplementation of the Pokemon Red/Blue engine in Swift and SwiftUI. It is categorized as a Codex Skill with 314 GitHub stars.

What programming language is PokeSwift written in?

PokeSwift is primarily written in Assembly. It covers topics such as codex, pokemon, swift.

How do I install or use PokeSwift?

You can find installation instructions and usage details in the PokeSwift GitHub repository at github.com/Dimillian/PokeSwift. The project has 314 stars and 35 forks, indicating an active community.

View on GitHub → Browse Codex Skill tools