by MRCalderon3D · Codex Skill · ★ 49
Everything Game Dev Code A universal scaffold for AI-assisted game development. Multi-engine. Multi-harness. One coordinated workflow. Unity · Unreal Engine · Godot · HTML/JS — 2D and 3D, strict engine isolation, shared standards. Not just a prompt collection — a structured operating system for game projects that combines: Rules for policy and standards Agents for role specialization Commands for repeatable entry points Skills for reusable execution patterns Contexts for phase-specific behavior Hooks for workflow automation Harness adapters for Claude, Codex, Cursor, OpenCode, and Kiro (see...
| Stars | 49 |
| Forks | 5 |
| Language | JavaScript |
| Category | Codex Skill |
| License | MIT |
| Quality Score | 64.4367355470561/100 |
| Open Issues | 1 |
| Last Updated | 2026-06-15 |
| Created | 2026-03-27 |
| Platforms | claude-code, codex, node |
| Est. Tokens | ~15k |
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everything-game-dev-code is A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).. It is categorized as a Codex Skill with 49 GitHub stars.
everything-game-dev-code is primarily written in JavaScript. It covers topics such as ai-agents, ai-assisted, claude-code.
You can find installation instructions and usage details in the everything-game-dev-code GitHub repository at github.com/MRCalderon3D/everything-game-dev-code. The project has 49 stars and 5 forks, indicating an active community.
everything-game-dev-code is released under the MIT license, making it free to use and modify according to the license terms.