by ManageXR · Agent Tool · ★ 21
🌉 Claude Unity Bridge File-based bridge enabling Claude Code to trigger Unity Editor operations in a running editor instance. ✨ Features Run Tests — Execute EditMode or PlayMode tests Compile — Trigger script compilation Refresh — Force asset database refresh Get Status — Check editor compilation/update state Get Console Logs — Retrieve Unity console output Play Mode Control — Play, pause, and step through frames 🚀 Quick Start Install macOS
| Stars | 21 |
| Forks | 1 |
| Language | Python |
| Category | Agent Tool |
| License | Apache-2.0 |
| Quality Score | 67.3675051217302/100 |
| Open Issues | 5 |
| Last Updated | 2026-06-29 |
| Created | 2026-01-22 |
| Platforms | claude-code, python |
| Est. Tokens | ~14k |
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claude-unity-bridge is A file-based Command Protocol enabling Claude Code to trigger Unity Editor operations. Built for multi-agent and highly parallelized workflows.. It is categorized as a Agent Tool with 21 GitHub stars.
claude-unity-bridge is primarily written in Python. It covers topics such as agentic-ai, ai, claude-code.
You can find installation instructions and usage details in the claude-unity-bridge GitHub repository at github.com/ManageXR/claude-unity-bridge. The project has 21 stars and 1 forks, indicating an active community.
claude-unity-bridge is released under the Apache-2.0 license, making it free to use and modify according to the license terms.