Unreal-MCP

by aadeshrao123 · MCP Server · ★ 34

About Unreal-MCP

UnrealMCP — AI Bridge for Unreal Engine 5 Enjoying this? This is the free, open-source community edition. If you want the fully maintained build — 385+ commands, Niagara, PCG, StateTree, Insights profiling, regular updates for UE 5.7 and 5.8 — check out the Pro version (CodeFizz Editor Agent) at codefizz.dev. Control Unreal Engine 5 editor from AI coding assistants (Claude Code, Cursor, Windsurf, etc.). Create materials, blueprints, Niagara VFX, StateTrees, spawn actors, manage data tables, profile performance, and more — 280 commands across 13 categories, all without leaving your terminal.

ai-agentai-toolsblueprintsclaudeclaude-codecppcursoreditor-toolsgamedevllm

Quick Facts

Stars34
Forks7
LanguageC++
CategoryMCP Server
LicenseMPL-2.0
Quality Score71.4893625489717/100
Last Updated2026-06-16
Created2026-02-18
Platformsclaude-code, cli, mcp
Est. Tokens~26k

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Frequently Asked Questions

What is Unreal-MCP?

Unreal-MCP is AI bridge for Unreal Engine 5. Control the editor from Claude Code, Cursor, Windsurf, and any MCP client. 238 commands across materials, blueprints, Niagara VFX, StateTree, data tables, Mass Entity, E. It is categorized as a MCP Server with 34 GitHub stars.

What programming language is Unreal-MCP written in?

Unreal-MCP is primarily written in C++. It covers topics such as ai-agent, ai-tools, blueprints.

How do I install or use Unreal-MCP?

You can find installation instructions and usage details in the Unreal-MCP GitHub repository at github.com/aadeshrao123/Unreal-MCP. The project has 34 stars and 7 forks, indicating an active community.

What license does Unreal-MCP use?

Unreal-MCP is released under the MPL-2.0 license, making it free to use and modify according to the license terms.

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