by ibrews · MCP Server · ★ 68
ECABridge — UE MCP, plus everything Epic hasn't shipped to the launcher yet ECABridge is the +features layer on top of Epic's native plugin, built for the 90% of UE developers who use the Epic Games Launcher and don't compile UE from source. We track Epic's MCP plugin weekly and clean-room port the protocol changes and new toolsets within 1-2 weeks, so launcher users get bleeding-edge MCP capabilities without waiting for the next 5.X point release.
| Stars | 68 |
| Forks | 7 |
| Language | C++ |
| Category | MCP Server |
| License | Apache-2.0 |
| Quality Score | 36.25/100 |
| Open Issues | 9 |
| Last Updated | 2026-05-21 |
| Created | 2026-04-16 |
| Platforms | claude-code, mcp |
| Est. Tokens | ~7035k |
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ECABridge is ECABridge - AI-powered Unreal Engine 5 MCP plugin for character customization, scene building, and automation. It is categorized as a MCP Server with 68 GitHub stars.
ECABridge is primarily written in C++. It covers topics such as ai-tools, claude-code, mcp.
You can find installation instructions and usage details in the ECABridge GitHub repository at github.com/ibrews/ECABridge. The project has 68 stars and 7 forks, indicating an active community.
ECABridge is released under the Apache-2.0 license, making it free to use and modify according to the license terms.