by mflRevan · Agent Tool · ★ 21
Unity Control Protocol Give your AI agent full control of the Unity Editor. Scenes, objects, assets, builds, tests, profiling - everything, from the terminal. Documentation · Releases · Discord · npm What is UCP Unity has no CLI. If an agent wants to move assets, run tests, tweak a material, or
| Stars | 21 |
| Forks | 2 |
| Language | C# |
| Category | Agent Tool |
| License | MIT |
| Quality Score | 68.6172163928326/100 |
| Last Updated | 2026-06-14 |
| Created | 2026-03-05 |
| Platforms | cli, dotnet |
| Est. Tokens | ~18k |
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unity-control-protocol is Rust-based Unity Control CLI + C# bridge layer. Exposes editor, debugging and lifecycle structured tool access outside of Unity. Highly recommended for heavy agentic development workflows.. It is categorized as a Agent Tool with 21 GitHub stars.
unity-control-protocol is primarily written in C#.
You can find installation instructions and usage details in the unity-control-protocol GitHub repository at github.com/mflRevan/unity-control-protocol. The project has 21 stars and 2 forks, indicating an active community.
unity-control-protocol is released under the MIT license, making it free to use and modify according to the license terms.