by mirno-ehf · MCP Server · ★ 44
UE5 MCP — Give AI agents full access to your UE5 assets Vibe code your Blueprints, materials, and Anim Blueprints. This plugin lets Claude Code (or any MCP client) read, modify, and create Unreal Engine 5 Blueprints — just describe what you want in plain English. "Add a health component to my player character" · "Find everywhere I use GetActorLocation and replace it" · "What does my damage system do?" https://github.com/user-attachments/assets/11b86d62-982b-42b3-bddb-aeeddc3e675c Getting Started Tell Claude Code: How It Works A UE5 editor plugin exposes your project's Blueprints over a local...
| Stars | 44 |
| Forks | 14 |
| Language | C++ |
| Category | MCP Server |
| License | MIT |
| Quality Score | 58.5150206852073/100 |
| Open Issues | 14 |
| Last Updated | 2026-05-27 |
| Created | 2026-02-14 |
| Platforms | claude-code, mcp |
| Est. Tokens | ~40k |
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ue5-mcp is Let AI edit your Unreal Engine Blueprints. MCP server plugin for Claude Code — describe what you want in plain English.. It is categorized as a MCP Server with 44 GitHub stars.
ue5-mcp is primarily written in C++. It covers topics such as ai, blueprints, claude.
You can find installation instructions and usage details in the ue5-mcp GitHub repository at github.com/mirno-ehf/ue5-mcp. The project has 44 stars and 14 forks, indicating an active community.
ue5-mcp is released under the MIT license, making it free to use and modify according to the license terms.