renderdoc-skill

by rudybear · Claude Skill · ★ 93

About renderdoc-skill

renderdoc-skill A Claude Code skill that gives Claude the ability to capture, inspect, and debug GPU frames using RenderDoc. Works with Vulkan, D3D11, D3D12, and OpenGL. Demo What This Does This skill teaches Claude Code how to do GPU debugging. When you describe a rendering problem — broken shadows, wrong colors, missing objects, performance issues — Claude can: Capture GPU frames from your application using RenderDoc's Python API Inspect pipeline state at any draw call (shaders, blend, depth, rasterizer, bindings) Export and view render targets as PNGs (Claude is multimodal — it can see...

Quick Facts

Stars93
Forks6
LanguagePython
CategoryClaude Skill
LicenseMIT
Quality Score70.5719325417118/100
Last Updated2026-02-28
Created2026-02-27
Platformsclaude-code, cli, python
Est. Tokens~2k

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Frequently Asked Questions

What is renderdoc-skill?

renderdoc-skill is A Claude Code skill for GPU frame debugging with RenderDoc via rdc-cli. It is categorized as a Claude Skill with 93 GitHub stars.

What programming language is renderdoc-skill written in?

renderdoc-skill is primarily written in Python.

How do I install or use renderdoc-skill?

You can find installation instructions and usage details in the renderdoc-skill GitHub repository at github.com/rudybear/renderdoc-skill. The project has 93 stars and 6 forks, indicating an active community.

What license does renderdoc-skill use?

renderdoc-skill is released under the MIT license, making it free to use and modify according to the license terms.

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