by ee0pdt · MCP Server · ★ 484
Godot MCP (Model Context Protocol) A comprehensive integration between Godot Engine and AI assistants using the Model Context Protocol (MCP). This plugin allows AI assistants to interact with your Godot projects, providing powerful capabilities for code assistance, scene manipulation, and project management.
| Stars | 484 |
| Forks | 48 |
| Language | GDScript |
| Category | MCP Server |
| License | MIT |
| Quality Score | 73.8667386570475/100 |
| Open Issues | 19 |
| Last Updated | 2025-03-19 |
| Created | 2025-02-27 |
| Platforms | claude-code, mcp |
| Est. Tokens | ~467k |
These tools work well together with Godot-MCP for enhanced workflows:
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Godot-MCP is An MCP for Godot that lets you create and edit games in the Godot game engine with tools like Claude. It is categorized as a MCP Server with 484 GitHub stars.
Godot-MCP is primarily written in GDScript. It covers topics such as claude, gamedev, godot.
You can find installation instructions and usage details in the Godot-MCP GitHub repository at github.com/ee0pdt/Godot-MCP. The project has 484 stars and 48 forks, indicating an active community.
Godot-MCP is released under the MIT license, making it free to use and modify according to the license terms.