by yurineko73 · MCP Server · ★ 369
Godot MCP Native (Model Context Protocol) 中文版本 A powerful Godot Engine plugin that integrates AI assistants (Claude, etc.) via the Model Context Protocol (MCP). Enable AI to directly read and modify your Godot projects - scenes, scripts, nodes, and resources - all through natural language. 🚀 Features Full Project Access: AI assistants can read and modify scripts, scenes, nodes, and resources Native Implementation: No Node.js dependency required - runs entirely within Godot Real-time Editing: Apply AI suggestions directly in the editor Comprehensive Tool Set (154 tools — 30 core + 124...
| Stars | 369 |
| Forks | 42 |
| Language | GDScript |
| Category | MCP Server |
| License | MIT |
| Quality Score | 65.2787369617853/100 |
| Open Issues | 13 |
| Last Updated | 2026-07-03 |
| Created | 2026-05-04 |
| Platforms | mcp |
| Est. Tokens | ~19k |
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Godot-MCP-Native is 一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP . It is categorized as a MCP Server with 369 GitHub stars.
Godot-MCP-Native is primarily written in GDScript.
You can find installation instructions and usage details in the Godot-MCP-Native GitHub repository at github.com/yurineko73/Godot-MCP-Native. The project has 369 stars and 42 forks, indicating an active community.
Godot-MCP-Native is released under the MIT license, making it free to use and modify according to the license terms.