Locus

by r1n7aro · Codex Skill · ★ 595

About Locus

Locus for Unity - Open Source Unity Dev Agent Scale game development efficiency and free creators from tedious, repetitive work. English | 简体中文 Overview is an open-source AI Agent for Unity projects. In-editor operations: write C# code, read and modify Unity objects and assets, and complete the full feature development workflow Runtime analysis and debugging: autonomou

aiai-agentcodexgamedevllmrustunity

Quick Facts

Stars595
Forks68
LanguageRust
CategoryCodex Skill
LicenseGPL-3.0
Quality Score66.7565369416699/100
Open Issues23
Last Updated2026-07-07
Created2026-04-22
Platformscodex, rust
Est. Tokens~23k

Compatible Skills

These tools work well together with Locus for enhanced workflows:

  • thClaws — semantic(0.19)+complementary+same_lang+similar_pop+shared_platform (57%)
  • unity-cli-plugin — semantic(0.48)+complementary+rare_topics+similar_pop+shared_platform (56%)
  • glade-mcp-unity — semantic(0.34)+complementary+rare_topics+similar_pop (56%)
  • unity-mcp-server — semantic(0.48)+complementary+rare_topics+similar_pop (56%)
  • mcp-unity — semantic(0.30)+complementary+rare_topics+similar_pop+shared_platform (55%)

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Frequently Asked Questions

What is Locus?

Locus is The open source Unity Dev Agent. It is categorized as a Codex Skill with 595 GitHub stars.

What programming language is Locus written in?

Locus is primarily written in Rust. It covers topics such as ai, ai-agent, codex.

How do I install or use Locus?

You can find installation instructions and usage details in the Locus GitHub repository at github.com/r1n7aro/Locus. The project has 595 stars and 68 forks, indicating an active community.

What license does Locus use?

Locus is released under the GPL-3.0 license, making it free to use and modify according to the license terms.

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